7 Hills is among one of my favourite cons, and certainly one I won’t hesitate to sign up straight away. Its wall to wall RPGs for two days over five slots, in a warm, cosy and historic venue (the Garrison Hotel is an old Napoleonic barracks). It’s an RPG con that’s actually all about the RPGs. not some guest speaker, or some trade hall that shoves the games into the periphery, or a big LARP that sucks all the attendees in leaving GMs to twiddle their thumbs in the bar. Five slots, 10 or so tables
But it will fill up fast, especially the onsite accommodation at the hotel itself (tip ring them) and the slots for gming. So if you’ve been fancying going to a Garrison con, give it a go 🙂
Here are my games for this convention.
All Systems Gone
Seven years ago the mega-corporation Stirling INC left the colony of New Oldham. It pulled all VIP personnel off-world to the Corporate HQ on Westminster, to consolidate assets during the Galactic War. As soon as they shut their Tower in the financial district the planetary economy went into recession.
A whole generation came of age during this time. Most enjoyed mass employment by joining various street gangs. Others found in jobs with the only other growth sector, Corporate security. A small minority, the Cyberpunks, set their sights higher on actually creating a fairer system for the people on-world, rather than a small number of investors off-world.
Now the Galactic War is over, and there are rumours that Stirling Inc is coming back. The lights are on at the Tower, and mystery money is buying up cheap stock on the local stock exchange. The Cyberpunks realise that must they either get their plans for planetary revolution off the ground, or they will get hunted down by the returning Corporate Executives.
All Systems Gone uses a hacked version of the Linimal system, called Reboot. It’s a direct and straightforward set of rules, using a unified 2d6 mechanic. Reboot uses a modified ruleset to stimulate the high-octane worlds of 23rd Century Cyberpunk in Space.
Holidays in the Sun
System: Savage Worlds
It is 1984 and five years since the glorious Punk revolution here in the United Republic. Our anarchistic methods toppled the monarchy and their cronies. Now it’s time to use the same techniques to bring down the Dictator of a banana republic in the south seas tropical island of Lalonde.
Will there be fast cars? Yes!
Will there be explosions? Yes!
Guns and Guitars? Hell yeah!
As well as the usual mob of homegrown anarchists, you’ll be assisted by our allies in US Scene who have expertise in disrupting CIA backed governments from their time enabling regime change in Central America.
SO KICK OUT THE JAMS MOTHERFUCKERS!!!
Cmdr Joe Strummer.
At last a game that is Punk! Not SortaPunk, or NotVeryPunk, or Idon’treallyunderstandPunk or even fucking TolkienPunk!. Using the Savage Worlds system because there will be lots of guns and shooting and stuff. Don’t sign up if you are of a gentle thoughtful persuasion, who dislikes swearing. Because there will be f**k all of that type of playstyle in this game!!