SimpleQuest is now known as ‘OpenQuest’

My plans for SQ have altered slightly in the last couple of days so as I’ve been working on the final draft.

Its been a hard slog getting SQ done and while I still like D100 games I realise that its more for nostalgia sakes, and that I don’t really want to support it with as much vigour as I did a year ago. I could go all emo here, lets just say its not the sort of game I want to run or write for on a regular basis.

So the plan is to get SQ out and make it completely OGL. Once again the adventure and setting will switch away from the Shattered Lands back to Gatan. This way other people can take the rules in its entirety and create their own versions of SQ or simply make compatible supplements. For my part I’ve got a couple of Free adventures half done which I am happy to finish off and release for free under the OGL. There probably wouldn’t be an official SQ Companion, but I’d be happy to set up a wiki to support any additional rules/spells/monsters etc.

Neil Ford who regularly champions SQ at cons has recently been mentioning SQ in the same breath as Retro Gaming recently, and I think actually this is a good way to go. I’ve read what the Retro Gaming community has been up to and there isn’t a good RuneQuest retro clone. One of the nicest complements I’ve had, which came from Keary (so its likely to faint praise) is that I’ve recreated RQ2

One last thing about SQ. I’m renaming it ‘OpenQuest’ . Some people are already calling it this and SimpleQuest as a name has caused some confusion with people new to BRP, are surprised its not a simple straight forward fantasy system, when in fact its merely a cut down and simpler version of BRP.

Merry month of March

As winter comes to a close we find D101Games in good shape and me in positive mood.

Hearts in Glorantha issue 2 is selling steadily which is nice. Costs have been covered by sales and a new sponsorship deal that I’ve made with Patriot Games of Sheffield 🙂  Issue 3 is shaping up nicely, cover done, artists are getting assignments and 40 pages have already been submitted.  Best of all because I’ve now reached the confidence level that HiG pays its ways I’m letting it out into the shops – Leisure Games and Patriot will both have Issue 1 & 2 on sale at the end of this week!!!

SimpleQuest is on its way to Graham for a final no holds bared editing session. Simon Bray has delivered the last of the art. All that’s left for me is to bash into shape the introductory adventure and setting next week.  Fingers crossed should be done the end of the month 🙂

Work has finally started on the final draft of Monkey aka The Metal Monkey Edition (because it will be polished and robust).

This happens in three stages

  1. The Bronze  Monkey – an internal version of the complete that goes to the Mighty Monkey Army for comments, and then off to Mark Galeotti for final edit.
  2. The Silver Monkey – the laid out version, which will go tot the MMA for comment and after tweaking magically becomes….
  3. The Gold Monkey – The final version of the game.

Other stuff continues to bubble away under the surface, but this is the stuff I’m focusing at the moment.