d101games lives!!!!!

After over a year of things being on hold, I picked up on D101 games as a living entity a couple of months ago.

The turning point was Furnace 2006, a nice cosy RPG convention that I help to run. Giddy off the success of that event everyone started thinking about what they were going to run in 2007. Empowered with confidence, since I managed to easily achieve my goal of getting everyone who came who wanted to play in a game with no one sat around bored, I thought ‘what would I do at Furnace 2007 if I could do anything?’

Launch Monkey and have copies for it on sale 🙂

So thats what I’m working towards. Not exclusively since I have a short Secret RPG project on the go mainly as an ideas tester (as well as to prove to the wife that I can publish something and I’m not all talk) which I’m going to reveal in the next couple of weeks. However I am more focused on it, since I’ve stopped writing for HeroQuest (which was a fun ‘apprenticeship’ but at the end of the day why should I write for someone elses benefit?).

Current status on Monkey is that I have a very rough play test draft which I’m turning into a robust manuscript. I’ve also gone away and done a shed load of research since there simply isn’t enough detail about the  gods and goddesses that feature in the book. Got a good grasp of Chinese magic and mythology, and how I want to present it in the game. I expect the first complete draft to be done by easter.

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Games Designer, Publisher, Web Developer, Dad.

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