State of D101 in 2015

Happy Year of the Goat!

I can’t believe its February already, things are moving on so fast. I’m using the fact that it’s the Chinese New Year to do the State of D101 Address today, for reasons that will become clear below.

But first a quick report on the year just gone.

2014 Overall

Last year overall was a year of sticking my head down and getting the last bits of OpenQuest 2 done and pushing River of Heaven out. It also was year of getting D101’s house in order, of pulling up bootstraps and of streamlining my working procedures so that I’m not up to silly o’clock doing layout and other D101 stuff.  I also went back in time and looked at what made D101 exciting and fun in the first couple of years and how the heck I had managed to pump out so much. I realised a lot of it was my attitude and so I had a ‘reset’ of my head to put me back in that zone of excitement again…..wheeeeeeeeeeeeeeeeeeeeeeeeeeeeee!

River of Heaven Kickstarter

This took up the majority of my time this year. It was more than worth it on both for personal satisfaction and for restoring faith and confidence in D101 as a fun business adventure. It set a nice achievable template for future Kickstarters, which I’ll be using for all D101’s big releases. Releasing the main rulebook just before Christmas was a satisfying way to end the year.

OpenQuest 2 Indiegogo campaign

Being overly generous it has gone on longer than anticipated, but once the additional stretch goals are done in early 2015 it represents a body of work that I’m very happy with. Two new books were released, Crucible of the Dragons, OpenQuest Basics and two old books were expanded and tidied up (Savage North and Life and Death). I’m currently working on the last two stretch goals OpenQuest Adventures and the Online SRD.

Coming in 2015

This year I seriously up the ante. 2015 should go down as our most Mega Gaming Fun year EVER!

Crypts and Things Remastered

MARCH 1st 2015 mark this date in your calendar. This is when I launch the Kickstarter to fund the remastered version of our popular Swords and Sorcery RPG, Crypts and Things. Remastered means that all the art is being replaced, the rules are being tided up and streamlined and if the campaign funds there will be extra content. More rules, monsters, spell and setting information.

Read the previews over at the Sorcerer under Mountain blog.

Empires of Ys

Dr Mitch’s (Crucible of Dragons, Drowned lands, Age of Arthur) take on OSR D&D from a multi-dimensional point of View.

More information on the game’s page.

Infinite War

An expanded version of the Sci-fi setting that first saw light of day in Worlds of Wordplay. This is a game of two rival conspiracies fighting each other, for the fate of the time stream itself. It is inspired by Fritz Liber’s Big Time and Moorcook’s Jerry Cornelius stories.

Lost Fools of Atlantis

April 1st mark this date in your diary. The Grand Ascended Masters demand it! On this day they will transmit information about the game that was previously sighted in the 2000s and is now finally making it’s descend through the ether into manifest reality. A rules lite humorous look at occult conspiracies vying for control of everyday reality.

Both Lost Fools of Atlantis and Infinite War are the first of a line of FATE-Lite game books, which will blend a quick and concise version of the FATE rules (codenamed FORTUNE and written by the esteemed Dr Mitch) with Setting and Adventure(s), in a 6” x 9” Black and White illustrated book, in MGF way 🙂  Dr Mitch’s Drownlands will also make it into this line eventually.

Hearts in Glorantha & Gloranthan Adventures

Hearts in Glorantha will be coming back in a new and improved format later this year and Gloranthan Adventures #2 is in its final stages of layout now (tentative release March/April latest). Life is returning to the lozenge after too many years away.

River of Heaven

Currently working on the next scenario release Last Witness and then onto the River of Heaven Companion, which will be a collection of scenarios, rules and setting material.

OpenQuest

I plan to support OQ with smaller module releases, but the next big thing for this year is the Return to the Savage North, a follow on from our popular Savage North Setting. This 90-120 page supplement will feature more fun adventures and a deeper look at the lands and the personalities from this D100 Swords and Sorcery setting.

Project Darklight

My rules-lite Cyberpunk game recently got to playtest stage, only to go straight back to development. Good news is that I’m already working on new system for the game, so it will be out later this year.

…and last but not least!

MONKEY! The 2nd Incarnation

I’ve started work on an expanded and revised version of our fun game of the Chinese Classic “Journey to the West”. Art duties are very capably being handled by Peter Frain. The game is in development this year, and if things go swiftly I intend to Kickstart it at the end of the year. If you are interested in helping out contact me at newt@d101games.com.

Convention attendance

As well as our local cons of 7 Hills (April 18 – 19 ) & Furnace (17-18 Oct Sheffield ), we’ll be pushing the boat out and attending UK Games Expo (Birmingham 29- 31 May) . Come drop by and see us in the Monarch Suite 🙂

What we won’t be doing in 2015

It’s better to aim high and miss, but sometimes reality sets in and you realise some projects have run their course or really shouldn’t proceed. Here’s a list of stuff I’ve previously announced but won’t be going forward with.

Ending in 2015

The Company, Worlds of WordPlay, and the Book of Glorious Joy (for Glorantha) have all run their course and are being retired at the end of this month. Last chance to buy over at DriveThruRpg.com.

Cthulhu Rising

Me and John came to the realisation that we have both moved on from the idea of doing Cthulhu Rising as a standalone game, since I first announced it. We’ve both got busy schedules and the required excitement to get Cthulhu Rising out the door just isn’t there.

Upcoming releases

Quick note on Progress on upcoming releases from D101 Games

1. OpenQuest Adventures about 50% art complete, hoping to see it out by the end of this month 🙂

2. OpenQuest Online SRD 75% done, eta end of this month as well.

3. River of Heaven: Last Witness in layout, commisioning art.

4. Crypts and Things Remastered: In internal playtest, Kickstarter opens March 1st.

5. Project Darklight: Bad news gone back into design phase after intial feed back identified Wordplay was a bad fit system wise. Good news have already got a new simplier system that fits it like a glove. Rewrite commences,  hope to have it back out to playtest asap.

6. Gloranthan Adventures 2: Red Sun Rising in final stages of layout 🙂

Off to 7 Hills!

Well in roughly three months time I’ll be making the final preparations to go to 7 Hills, the laid back spring sibling to autumn’s Furnace held at the same venue.  If you live nearby I can thoroughly recommend it (see last years report) .

Here’s my offerings :)

Name of the game: Stainless Steel Providers
System: Project Darklight
Game Slot: 1
Number of Players: 6
Game Description:

They call you the Losers 242, since you come straight out of District 242 and to them you are just yet another street gang. A bunch of suicidal cyborg motorcycle gangers out to make mayhem and die in a blaze of glory.

But they don’t know the story. How you and your comrades from the infamous 5th Mechanised Regiment (Imperial Sterling INC) where demobbed to the **** hole of a planet they call New Oldham after the Galactic War. A burnt out, crashed, cesspit of belligerent idiots who claim descent from the clans of Northern England. You only ‘agreed’ since your Corporate Liaison said there would be a great relocation package. They even agreed to move your families to New Oldham. That’s where it all went to hell. The transport carrying your loved ones burned up in atmosphere – the victim of a terrorist attack- on the way to your new home. How you’ve spent the last year howling in grief fighting off constant attacks from racist hooligan locals.
Now a beacon of hope has been lit. A signal from the transport ship has been detected coming from the wilderness beyond the city.

Time to jump on your steel stead and ride off into the dust!

Project Darklight is a rules light cyberpunk game using the WordPlay system, set in the bright Corporate future of the 23rd Century after a mass exodus from Earth.

Tags: Mad Max, Cyberpunk, Cyborgs, Ufology, Steel, MGF.

Name of the game: Wootz!
System: Monkey 2nd Edition
Game Slot: 2
Number of Players: 6

Your great trek to India from China to collect the lost cannons of Buddhist lore is nearly over. Standing in your way is the great foundry where they make the famed Wootz metal. Wootz metal is famed for its sharpness and strength is misused by tyrants and warlords all over the east. In the hope of spreading compassion you and your fellow pilgrims feel compelled to end this factory of suffering and defeat the Demons of Pain that blight this place.

You are wary of the old saying that even the wise man must melt and dissolve to attain new form of enlightenment.

Come play Monkey, in its second incarnation which features a much streamlined and simplified version of the game system, a game of epic light hearted Chinese kung-fu flavoured adventures. You play an Immortal out of favour with Heaven. Help them cultivate their Te (or personal power/virtue) and amass awesome chi-powers in the process. No prior knowledge of the system or Chinese Mythology required.

Name of the game: Old Steel Ruins
System: Crypts and Things
Game Slot: 3
Number of Players: 6
Game Description:

In days of yore hot molten metal poured from the wounded Zarth. Mighty Sorcerers melded it into buildings of glittering Steel. They enslaved the land and the people. Until the Gods themselves were moved by the evil wizards hubris and buried them and their city under hot scolding sky fall ash! So the Steel Empire came to end, its treasures buried for millennia, its location a mystery.
UNTIL NOW! Brave scouts have discovered the City of Steel and have shared its location. Join the expedition to explore the Old Steel Ruins and discover THE SECRET OF STEEL!

An adventure for up to six 5th Level characters, using Crypts and Things a distinctly British Old School game, based upon the classics from the late 70s/early 80s, of Swords and Sorcery Adventure.

Tags: OSR, D&D, Swords & Sorcery, Foul smelly Khaos, Hair caked with the Ash of Ages, Lightly Gritted Sinews.

Name of the game: The City of Ironsmash
System: HeroQuest
Game Slot: 4
Number of Players: 6
Game Description:

The long lived Trolls of the Queendom of Halikiv have deep memories.

They remember the Gbjai Wars of the Dawn Age. How the men of light came out of the east over the mountains. How they conspired with Dwarfs and build a Forge-City on the Queendom’s borders, spawning iron armed and armoured warriors. If the Night Queen herself had not sent her son Arkat Kingtroll to lead the Black Legions against the city, how the Queendom would have been exterminated. Instead it was the Trolls who did the extermination and how the city is named after their deeds there. Happy memories of victory in the City of Ironsmash.
Now the storm scum are back in dark Halkiv and a small band of Black Legionaries travel to the city of Blackrock to ask for reinforcements from the Great Hag of the city. For they fear the forges of Ironsmash have been seized and once again good Troll hunting lands are threatened.

This is a big straightforward war story of Troll Warriors getting their Darkness on to trash Human barbarians. It requires no knowledge of the system or Glorantha. All will be gently introduced in an entertaining way over the course of the adventure. A Mega Gloranthan Fun game, so no basket weaving, sheep herding or anthropological discussions, only big fun adventure !

Tags: Glorantha , Trolls, Steel, Mega Gloranthan Fun!

 

Coming back to life

Hit the wall big time at the end of March. The big move back to D101 HQ from our rented accommodation, was as nasty as me and my wife had predicted it would be. Lots and lots of boxing up, shifting boxes up and down stairs, cleaning, then some more cleaning, dealing with unfinished bits and glitches in the house, adding to which  my Dad died after a brief but ugly battle with Lung Cancer.

Conpulsion at Edinburgh University Teviot House over the Easter weekend really lifted my spirits. I’ll make a fuller report of this awesome weekend later, but it really invigorated me and put my head in a bright and happy space.

With things sorting themselves out at home and my dad’s funeral next week, I’m finally coming back to life as a person and as

Coming at you down the pipe:

The Company – literally preparing this one today, should be out tomorrow.  The follow up adventure “Operation Camphor” should be out in the next month or so.

Empires Rising – Just about to go into final layout check 🙂

Crypts and Things: The Blood of the Dragon – about to be proofed and remaining art commissioned.

Here Be Dragons – in editorial with yours truly, for a summer release.

The Worlds of Wordplay – which is the new name of the reissued, revitalised and resized Wordplay The Big 5 + The Drowned Lands.

River of Heaven – John Ossoway’s D100 magnum opus.

…and a whole bunch of stuff for Glorantha, since Continuum ( a traditional hot bed of UK Gloranthaphiles is upcoming ), including Hearts in Gloratha issue 5.

Oh and not to mention a little thing called..OPENQUEST 2.

Man its great to be alive 🙂

 

Wildly happy, but frustratingly restrained

Crypts and Things has been unleashed and in its first week it has sold as much as the pre-order did!  There’s a nice little buzz about the game, both on various blogs and via private emails.  Both my Games Designer and publisher side are happy 🙂  Lots of nice little bits for C&T in the pipeline. In the short term modules galore. More long term a Companion and a spinoff self-contained game that you can use along side C&T.

I’m especially glad that C&T has found a following esp since its joining an increasingly crowded area of Old school D&D Weird Fantasy/S&S games. After looking at the insane number of OSR adventures out there (75 + for OSRIC alone) I’m glad I gave C&T a branding  (which John Ossoway’s logo design helped great guns with) and feel all of its own.

If C&T was me reimagining D&D  and OpenQuest is me doing RQ my way, then the upcoming Project Darklight is me doing Cyberpunk.  I’ve settled on using Wordplay as my base system and its going to be my next serious writting project once I’ve finished off Blood of the Dragon for Crypts and Things.

Add to this my publishing commitments. Pre-orders for the Company have been ordered and once they’ve shipped, its time to press the button at Lulu/DriveThruRPG to make it a general release. Empires Rising is going to the next product out the tubes, all the pieces are in my hands.  Blood of the Dragon will be simultanous with ER and touch wood I’ll squeeze out Hearts in Glorantha #5. Then there will probably be a break of a couple of months.

As much as I don’t  want it D101 will go on a slight hiatus in April/May as I move back into our house and adjust to a new and extended life there.  The slowing down and focusing more on home maters actually starts now, as we prepare to move out, but I’m praying that it doesn’t have as big an impact on D101 as the move last August did.

State of D101 Games 2012

2011 in review
2011 was a strange one in retrospect. I only managed to get a few releases out before a big house extension kicked in ( which is still on going ).

Ye Little Book of HeroQuest Fantasy – the print version of Ye Little Book of HeroQuest Monsters and the very popular Ye Little Book of HeroQuest Dungeoneering (the subject matter and low price point seems to have been the win here).

Wordplay the Big Five (Revised) + Adventures in Wordplay: The Drowned Lands. Unfortunately both these titles were pulled after a month of release, due to me wanting to consolidate my efforts (but Wordplay fans read on for some good news).

The Book of Glorious Joy – Jamie “Trotsky” Revell’s guide to the Gloranthan West, focusing on the Kingdom of Loskalm. A big Gloranthan release for me, that tested me to my limits. This is why there was no issues of Hearts in Glorantha in 2011 🙂 Our first hardcover, which paves the way for similar releases (read on)

Then I moved out of my house, while it is being extended, which put the breaks on. However development work carried on which is why you’ll see a rush of releases in the next couple of months.

Marching on into 2012!!

Crypts and Things – Did very well when it went up for pre-order at indiegogo.com in the last quarter of 2011. We surpassed the $2000 target, eventually reaching $3,435, which means every pre-order will also get the first adventure module The Blood of the Dragon. It also means that the game is firmly established in the area of my brain marked “Profitable and worth doing” as well as “A ton of fun, so I’m doing it anyway” :). Follow up adventures in the work, and ideas for Supplements spinning around in my head. ETA of the main rule book end of this month, with Blood of The Dragon coming in March/April.

The Company – Ready to launch this one. Well pleased with what started off as an idle “lets do OQ modern” conversation. One of the pleasurable things about commissioning other people to do work for you is that you end up with one of your favourite RPGs 🙂 Eta end of this month.

Empires Rising – Back on track after being neglected while the house move was going on. Working on the final layout reminds me why I’ve stuck with what is essentially someone else’s Fantasy house campaign. There’s enough depth in the setting for you HeroQuest narrators to get stuck in, with four excellent scenarios to get you started.

Hearts in Glorantha #5 – Back on track after some of the best Gloranthan fan writers and artists rallied round. Expect previews soon, out April.

Gloranthan Adventures #2 Red Sun Rising & #3 Karia – My book of Lunar adventures and home campaign setting respectively. Both need rewrites. RSR further along with cover and some internal art, so May/June release (Eternal Con?) with Karia up for a July (Continuum) release.

River of Heaven – Just about to hand over to the proof reader after an through edit. Art has been commissioned. Expectations are high over this one and I know John Ossoway has delivered. Now its down to me to get it out so people can enjoy this jem 🙂

D101 remastered
Now that we are in our fourth year, time and money allow me to revisit some of our eariler releases and give some care and attendtion.

OpenQuest 2nd Edition – Not so much an extensive rewrite, more an expandsion and clarification.

Savage North – This was one of the first things that I put out and it was a bit lacking in the proofing dept. Dom Mooney and John Holmes independently sent me very detailed feedback on the shortcomings of this book that will form the basis of the ‘2nd printing’.

Wordplay the Big Six – Working on Project Darklight (see below) made me realise that I still have a great love of Wordplay. So I’ve decided to republish the Big Five, with Dr Mitch’s The Drowned Lands theme (hence the new title), new art to replace the clip art and a revised cover by Jon Hodgeson, all in a story gamer friendly size of 6″ x 9″ (US tradepaper back) in both Hard and Softcover.

In development coming to a gaming table near you this year

Wombat – 2011 was not the Year of the Wombat, but 2012 is ! Expect the free version by easter and the “Little Book of Big Adventure” an expanded version with mini-settings and adventures in October.

Project Darklight – Wordplay Cyberpunk – more on its Blog.

The Book of Madness and Mystery – HeroQuest Lovecraft. Not a HQ conversion of Call of Cthulhu, but a complete relook at how you would present Lovecraft’s stories in the HeroQuest framework. I’m sorting out the rulesy bits while Rik Kershaw Moore and John Ossoway are writing adventures/settings for it.

Outlaws of the Water Margin – adapting the Monkey rules for this Chinese Classic of 108 Heroes versus a tryanical minister.

D101 Games Convention Scedule

Convention wise I and the D101 demoers are definitely confirmed for

Conplusion, Edinburgh Easter weekend
Continuum, Leicester July
Furnace, Sheffield October

So that’s 2012, busy, busy, fun, fun, fun!

Steady, Steady, Steady…..Fire!

Life is a bit up and down at the moment. We’ve moved house into a rented property, getting reconnected to the digital age (t’internet and telly) pretty painlessly within the first five days. Meanwhile D101 HQ looked like the D-Day landings, which the demolition team in full flow, with a huge hole in the ground where our Garage used to be that stretches into the Garden. Saying that I’m smug that we moved out is an understatement. However its had a huge impact in slowing the impetus of D101. Notice the words ‘slowing’ not ‘stopped’ 🙂 Even though time is even more tight than before I’m still getting D101 stuff worked on, usually at crazy o’clock at night!

Milestones this month

River of Heaven first draft complete and cover completed!  Congrats to Jon

Empires Rising – half way through layout, on for a Oct release (Furnace woohoo!)

The Company – Final check in progress, early Oct release.

Crypts and Things -Final stages of production entered 🙂

Monkey and OpenQuest are now available in print over at DriveThruRpg.com – Much better quality than Lulu ever produced, and better shipping costs and times.  Moving d101’s catalogue over will continue over the next couple of months, but all new books will be via DriveThruRpg.com.

Book of Glorious Joy is done and dusted, release any second now 🙂

My overaim is to have all the D101 developers in a big group shoot with big grins clutching their books at Dragonmeet, where you will be able to buy these new books.

This batch of releases is quite significant for D101. It should effectively double or even treble the steady baseline of sales that we get from our current crop of games.  Which means the dream of me going full time with this (there’s a D101 office in the new extension 😉 ) takes one huge step forward.

 

The blinding light at the end of the tunnel

Upcoming releases….

After not releasing any thing since Hearts in Glorantha #3 back in Sept 09, suddenly there’s a whole slew of stuff erupting from the Volcano of Love that is the D101 production que.

Monkey (D101-008) Man oh man I’m excited beyond belief. Its in editorial now with the esteemed Mark Galeotti (author of Mythic Russia and ex-HeroQuest line editor, and real life academic journal editor) and going straight into layout once I get it. Master pages are made up, cover is made and I’ve got all my art ready to go once the little monkey boy comes home. Looking at mid-March early April at the latest.

Savage North (D101-07) Same deal here, last of the proofing being done and straight into layout once I get it. Mid March

Wordplay The Big Five (D101-08) A bit of writing to be done on my part, which could hold things up a tiny bit, but otherwise over half the book (Core +2 out of five themes) already laid out. Aiming for a Con-Quest (see below release) but won’t be surprised if it slips slightly. Its a big book at 250+ pages!

Con-Quest! (D101-09) A one day Derby convention (a games day?) at the Assembly room run by old friends of mine.  Headed up by Darran Sims, Mike Mason, Evil Gaz and Dave McAllistar, its one of the most professional teams out there. Which is just as well since I’m feeling very wobbly about shifting gears from Con GM to Con Trader. Yup that’s right we’ll be having a very reasonably priced stall, which will also feature the lovely Tim Gray and his Silver Branch Games (get yer Jaws of the Six Serpents in), which should be selling HiG, OpenQuest and subject to release coinciding Savage North, Monkey and Wordplay:Big 5. Plus we’ll be running games all day; Monkey, Wordplay:BigFive and of course Savage North! Thanks in advance to Tom Zundar, John Ossoway, Andrew Edwards and Paul Mitchener who are going to be running games. Its my first con in ages and its going to be awesome and the win for D101. Pop down and see us 🙂

Beyond Con-Quest!

Con-Quest is a big milestone for us, alot of stuff that has been lying dormant finally sees the light of day. Gloranthaphiles amongst you will have noticed that there’s a serious absence of Gloranthan releases amongst the treasure trove being unearthed at Con-Quest. This is deliberate. Monkey kept on getting pushed aside for HiG and Savage North was already way over due (it was meant to be an Autumn release). Wordplay:The Big Five just came up suddenly and needs to get out asap otherwise some excellent gaming material ( I’m talking about Mark Galeotti’s The Cold Crusade and Charles Green’s Keep Portland Weird themes here) wouldn’t have seen the light of day.  Focus on these books kinda sapped my time to work on Gloranthan stuff. However after Con-Quest is full steam ahead on various HQ releases, both Gloranthan and ‘Gateway’ (Moon Designs term for non-Gloranthan settings). I’ll expand on them later (esp HQ Gateway since I’ve been teasing the community with promises of various things) but for now I shall leave you will a bullet list of stuff you can expect May-July.

  • Gloranthan Adventures issue #1 New Beginnings (A set of four adventures set in Sartar, with Balkoth tribe background from Dr Moose)
  • Hearts In Glorantha issue #4 (Lunar feature, plus first of Trotskys Lords of the West articles)
  • Life and Death(OpenQuest adventure setting book by Newt Newport)
  • Empires Rising (OpenQuest adventure setting book by Nathan Baron)
  • The Monastery(HQ Gateway, Medieval mystery)
  • Lost fools of Atlantis (HQ Gateway, Black Comedy)

More info

Wordplay The Big Five https://d101games.com/wordplay

The Savage North https://d101games.com/the-savage-north/

Hearts in Glorantha issue 4 http://heartsinglorantha.d101games.com/2010/01/25/hig-4-is-go/

Monkey (a rather sparse page which will be updated with previews and images soon) https://d101games.com/monkey

Life and Death https://d101games.com/life-and-death

Empires Rising https://d101games.com/empires-rising

Silver Branch Games http://www.silverbranch.co.uk/

Con-Quest, Derby Assembly Rooms Saturday 10th April http://www.con-quest.co.uk