Hearts in Glorantha issue 1- now out via Lulu.com

The premier issue of Hearts in Glorantha is now available via Lulu.com in both print (£5) and pdf (£2) versions

Get a copy directly from our Lulu storefront

http://stores.lulu.com/store.php?fAcctID=1049551

In this issue

Godfall- an encounter and mysterious cult in The Wastes with RQ3 stats by John Ossoway

Prologue Method of Character Generation for HeroQuest by Newt Newport

Aweke – Flora Glorantha by Stuart Mousir-Harrison

Homeland: Kralori for HeroQuest by Mark Galeotti

Karia, Gazetteer, Mythology and History for this land in the Eastern Wilds of Ralios by Newt Newport

Rymes and Ribbold Royale, two Kings and One Queen of the Durlurz by Stewart Stansfield

Fixing the Wrong, a HeroQuest Scenario by Newt Newport

Using a Charm, a Kolat shaman speaks by Greg Stafford.

Mythology and Glorantha Feature including
Two very useful and unique ways of creating myths on the fly
Tale Theft by David Durham
Location Mythlets by Jane Williams

Backed up by two pieces of fiction that show myth in play.
Lookout Hill by Jane Williams
The Seduction of Tarahelela by Jeff Richard

Hearts in Glorantha is a licensed fanzine for Glorantha, which covers both the 2nd Age and 3rd Age of Glorantha. Both d100 (RQ2/RQ3, Mongoose RuneQuest, BRP) and HeroQuest systems are supported. It aims to produce a diverse set of articles in each issue, written by fans old and new of the setting. The emphasis being on material that is usable in your games. Two issues every year, Summer and Winter.

I am aiming to have the next issue out by Dragonmeet UK in early December.

Submissions, both articles and art, to newt@d101games.com

D101 games at Continuum

Just came back from the mighty Continuum. Now that I’m back in the land of the living here’s a full run down of what ‘we’ did this con.

Background
Continuum is held biannually at one of the halls of residence at Leicester University. This time out it was at the brand spanking new ‘New Hall’ in Oadby. Decent enough University accom, even though I have a slight issue with the quality of the food on site.

This is the third Continuum, which is a continuation of the Convulsion series of cons that started in 92. Convulsion was originally a Chaosium fan con, so Cthulhu and Glorantha does get a strong showing in both the games and the seminar programme even now, although the Continuum series has widened the scope so that you can cheerfully ignore those games and play something else if that’s not your cup of tea. The only game that loses out is possibly d20.

I’ve been going since 2000, and running games since 2002. I’ve organised HeroQuest Demo teams in the past of six gms and tend to iron GM the event, running pretty much constantly except Saturday evening. To me Continuum is the antithesis of GenConUK which is why I enjoy myself so much and I’m prepared to do so much for it.

What D101games did at Continuum 2008
This year I decided to use it as a big launch for D101. Sure I’ve run my games of Monkey and SQ under the D101 banner at Furnace 2007, but this different because;

1. I had a product – Hearts in Glorantha a 60 page fanzine with colour covers printed from Lulu.com. This was sold for £5 on the Continuum stall which also sold various Gloranthan/HeroQuest products (including my Liber Newtus – a 88page collection of my HQ adventures I’ve run at previous cons)

2. SimpleQuest Zero Edition, a pre-release minus creatures, setting and adventure, available via d101games.com. Monkey is still an ashcan playtest. While neither we’re on sale at the con, we had print outs that were available at the gaming table for people to look at.

3. Yes I was running x2 games of Monkey and SQ, but I also drafted in my mate Ginger Matt running two games of Monkey and Neil Ford was a real star and ran three games of SimpleQuest (as well as two games of 3:16, which meant he ran every slot!!!!!). We had a room , which we had two games going on at all times except Saturday and Friday evening and shared with another GM who we knew. This room was christened Room D101.

So it was a much more organised and meaningful effort than Furnace.

How did it go?

Beyond my wildest expectations.

1. Sold out of my small print run of Hearts in Glorantha, about 40 copies, and best of all there was a good buzz around the con about it, which is excellent since I intend to carry on with it. We had a release party on Friday night which was well attended. People were very interested in how Lulu works and impressed by the quality of the ‘zine. Also lots of interest in SQ and Monkey with people pestering me to get them finished and out.

2. Every game was filled out. Partly this was because a large increase in numbers had meant that there wasn’t enough GMs, but also because there was a genuine interest in the games. Even in SQ which can come across as a dull version of RQ (which it isn’t).

3. Lots of leads for potential collaborators. I won’t go into detail here, but after SQ is out the door I’m looking to farm out the writing to others allot more. Also leads on the art front as well.

4. Got to talk to Angus Abranson, which was useful from the expanding distribution beyond Lulu for HiG.

5. We got a big cheer from the organisers and attendees of the con at the end of Con ceremony!

What could we have done better?

1. GM packs – print off of adventures and full sets of character sheets. I kinda did this and the GMs kinda printed off stuff, but there was a bit of confusion and mislaying of paper. In the future each GM will get an envelope with what he needs to run the adventure at the beginning of the con.

2. More product. This couldn’t be helped but I felt kinda sad that Monkey and SimpleQuest weren’t available. But this said Continuum has inspired me to get back to the grindstone and finish both books off.

Overall Continuum was a very very positive experience that has inspired me to go further with D101 and was certainly vindication of my efforts so far.